Players demo Diablo 3 Open the home board, and Diablo 3 home console team senior level designer Matthew Berger at the scene of Bahamut GNN visit, the following interview with summary: We have not announced a new piece of information on home consoles plans. We would like to put a new piece of information to bring players, but we treat the new piece of the same attitude as towards Buy Diablo 3 Gold. First confirm whether the design of the game is currently suitable for home consoles to render, to go through the necessary adjustments will be listed. This part can not disclose any details. But it can be emphasized that the home console version of Diablo 3 Blizzard games just like all the other principles are the same, we want to love with the love of home console gamers PC GAME players are the same, that is, the game will continue after the listing of supported and continue to update. Blizzard opened this month on the 21st game show in Cologne, Germany held a press conference to officially announce the Diablo 3's first piece of information - Prodigy's sickle (Reaper of Souls). Recently, the project director Josh Mosqueira the game in an interview to tell their own views for this piece of information. New piece of information has brought a new story plot, players in the new game from the old wisdom Angel Ma Seer challenge, which will debut as the new agent of death. Which combined with the published screenshots of the artistic style of view, "Prodigy's sickle" of Cheap GW2 Gold the original game more than the existing more prominent enough "Diablo" core spirit. In this context, called "holy church Army" (Crusader) a new "light" occupation came into being, and dark in color form the story balance. Josh Mosqueira example that, in addition to experience a new career outside the existing career will add new skills, weapons and equipment, the "occult craftsman" soon be able to let players create their own personalized just weapons, but weapons attribute is not optional but randomly, and enchant items will not result in the disappearance of failure, which greatly improves the playability.
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